img Leseprobe Leseprobe

Framing Uncertainty

Computer Game Epistemologies

Markus Rautzenberg

PDF
ca. 64,19
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Palgrave Macmillan UK img Link Publisher

Geisteswissenschaften, Kunst, Musik / Theater, Ballett

Beschreibung

This book presents a compilation of articles on the subject of game studies written over the last ten years. These texts reflect a decade of research in European computer game studies from a theoretical perspective that combines philosophy, cultural studies, visual studies, and media studies in a way that is unique to a specific type of media theory developed in Germany over the last thirty years. This theory differs quite significantly from media studies as usually conceived in Anglo-American academia, providing new perspectives that are rooted in continental philosophical traditions ranging from phenomenology to post-structuralism and newer forms of “presence studies” in aesthetic theory.

The book provides (1) an introduction to a continental approach to game philosophy; (2) an aesthetic theory of computer games rooted in concepts of performativity and epistemology; and (3) an introduction to an interdisciplinary approach to game studies that is based on philosophical perspectives on the subject matter.

Kundenbewertungen

Schlagwörter

Philosophy, Computer, Essay, Nation, India, Epistemology