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Pervasive Computing

Innovations in Intelligent Multimedia and Applications

Ajith Abraham (Hrsg.), Aboul-Ella Hassanien (Hrsg.), Hani Hagras (Hrsg.), Jemal H. Abawajy (Hrsg.)

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Springer London img Link Publisher

Naturwissenschaften, Medizin, Informatik, Technik / Datenkommunikation, Netzwerke

Beschreibung

The main objective of pervasive computing systems is to create environments where computers become invisible by being seamlessly integrated and connected into our everyday environment, where such embedded computers can then provide inf- mation and exercise intelligent control when needed, but without being obtrusive. Pervasive computing and intelligent multimedia technologies are becoming incre- ingly important to the modern way of living. However, many of their potential applications have not yet been fully realized. Intelligent multimedia allows dynamic selection, composition and presentation of the most appropriate multimedia content based on user preferences. A variety of applications of pervasive computing and - telligent multimedia are being developed for all walks of personal and business life. Pervasive computing (often synonymously called ubiquitous computing, palpable computing or ambient intelligence) is an emerging ?eld of research that brings in revolutionary paradigms for computing models in the 21st century. Pervasive c- puting is the trend towards increasingly ubiquitous connected computing devices in the environment, a trend being brought about by a convergence of advanced el- tronic – and particularly, wireless – technologies and the Internet. Recent advances in pervasive computers, networks, telecommunications and information technology, along with the proliferation of multimedia mobile devices – such as laptops, iPods, personal digital assistants (PDAs) and cellular telephones – have further stimulated the development of intelligent pervasive multimedia applications. These key te- nologiesarecreatingamultimediarevolutionthatwillhavesigni?cantimpactacross a wide spectrum of consumer, business, healthcare and governmental domains.

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Schlagwörter

multimedia, Quality of Experience (QoE), ubiquitous computing, video streaming, system, ambient intelligence, communication system, computational intelligence, video, pervasive computing, Routing, communication, Overlay