Design Praxiology and Phenomenology

Understanding Ways of Knowing through Inventive Practices

Beaumie Kim (Hrsg.), Lynde Tan (Hrsg.)

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Springer Nature Singapore img Link Publisher

Geisteswissenschaften, Kunst, Musik / Schulpädagogik, Didaktik, Methodik

Beschreibung

This book offers insight into designerly ways of knowing from the perspectives of experts and professionals engaging in diverse forms of design in workplaces and other public domains. It also aids in the understanding of design practices from designers’ viewpoints via case studies. By pursuing a reflective inquiry in their design epistemology (designerly ways of knowing), design praxiology (practices of design), or design phenomenology (forms of designs), self-studies of design practices, and presenting studies of designs, the authors of this book demonstrate how they influence the people and the object of inquiry or design. The case studies presented in this book also illustrate how designers develop their expertise, and provides inspiration for the incorporation of design-thinking and practice in education.

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Schlagwörter

creative design in education, design epistemology and education, game design in education, design thinking in education, bio-inspired design in education, space design in education, designerly ways of knowing, professional design practices in education, design-based learning, reflective practices in education, auto-ethnomethodology in education, media design in education, subversive design practices and education, social design education