The Realm of the Gateway

The Magic Realm

John Griffin

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Kinder- und Jugendbücher / Abenteuer, Spielgeschichten, Unterhaltung

Beschreibung

A world trapped between the dimensions of science and magic.  A world torn.  A world filled with high adventure, where death lurks behind every corner. Do you dare enter?
Do you dare not? 


The Realm of The Gateway is a fantasy/science fantasy role playing game set on the mythical world of Uylande. 
 It is a world trapped inside a dimensional portal between the dimensions of science and magic.  Half the world obeys the physical laws of magic, while half the world obeys the physical laws of science.  Where the two meet is a land of chaos called the Death Zone.


The Realm Of The Gateway, The Magic Realm.

• Rules for realistic combat.  The damage you do is based on how well you hit and where.

• Rules for pain and shock damage.

• Over 20 psionic powers and rules for their use.

• A listing of creatures found anywhere in the world.

• Rules for character creation.  Includes 9 player races for The Magic Realm.

• Rules for skill use including dozens of skills for The Magic Realm.

• A revolutionary magic system.  No power points.  No spell memorization. Magic users can use their magic as often as they want.

• Over 200 spells, plus free form magic.

• Dozens of creatures found in The Magic Realm.

• Background and setting for one of the lands in The Magic Realm.
 

The Realm of the Gateway: The Magic Realm is the first in a series of books for The Realm of the Gateway.  The Science Realm and The Death Zone will be coming soon!  In addition we will be releasing guidebooks for each realm.

 

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Schlagwörter

magic, Realm, gateway, Griffin Games, fantasy, games, roleplaying, Role-playing, science fantasy, science fiction, rpg