img Leseprobe Leseprobe

Quest for Learning

How to Maximize Student Engagement (Strategies to Engage Students in the Classroom Using Guided Inquiry Design)

Marie Alcock

EPUB
ca. 37,99
Amazon iTunes Thalia.de Weltbild.de Hugendubel Bücher.de ebook.de kobo Osiander Google Books Barnes&Noble bol.com Legimi yourbook.shop Kulturkaufhaus ebooks-center.de
* Affiliatelinks/Werbelinks
Hinweis: Affiliatelinks/Werbelinks
Links auf reinlesen.de sind sogenannte Affiliate-Links. Wenn du auf so einen Affiliate-Link klickst und über diesen Link einkaufst, bekommt reinlesen.de von dem betreffenden Online-Shop oder Anbieter eine Provision. Für dich verändert sich der Preis nicht.

Solution Tree Press img Link Publisher

Schule und Lernen / Unterrichtsvorbereitung

Beschreibung

With Foreword by Heidi Hayes Jacobs

It's crucial for 21st century teachers and students to determine together what a student will learn and at what pace. This book dives deep into quest learning, a customizable inquiry model tailored to a student's interests, needs, and abilities. Learn how to use questing to engross students in emotionally gripping learning experiences, engage them with actionable goals, build 21st century skills, and promote collaboration in online and physical spaces.

Learn how to motivate students using the education quest model:

  • Foster students' 21st century learning by engaging critical thinking, creativity, collaboration, and self-direction.
  • Form learning partnerships with students that lead to co-teaching and co-learning.
  • Explore the three main design types through which students can quest to learn: (1) inquiry, (2) network, and (3) game.
  • Investigate the guided inquiry design decisions involved in identifying a quest, determining checkpoints, and helping students reflect on their quest.
  • Use formative assessment templates for engaging students in learning.

Contents:
Foreword by Heidi Hayes Jacobs
Introduction

Part I: Establishing
Chapter 1: Making the Case for Questing
Chapter 2: Identifying Questing Components
Chapter 3: Inquiring With Question Design
Chapter 4: Playing With Game Design
Chapter 5: Building Connections With Network Design

Part II: Guiding
Chapter 6: Launching the Quest
Chapter 7: Introducing Students to Quests
Chapter 8: Providing Instructional Support
Chapter 9: Demonstrating Learning

Appendix A:Frequently Asked Questions
Appendix B: Questing Framework Questions Aligned to Decision Matrix
Appendix C: Sample Complete Quest
References and Resources
Index

Weitere Titel in dieser Kategorie
Cover Schoolishness
Susan D. Blum
Cover The Softer Side of Teaching
EdD Lucy Lambert - Guesnard
Cover Play to Learn
John Riggs
Cover Visual Revolution
Hillary Scholl

Kundenbewertungen