Deeper Learning With QR Codes and Augmented Reality
Monica Burns
* Affiliatelinks/Werbelinks
Links auf reinlesen.de sind sogenannte Affiliate-Links. Wenn du auf so einen Affiliate-Link klickst und über diesen Link einkaufst, bekommt reinlesen.de von dem betreffenden Online-Shop oder Anbieter eine Provision. Für dich verändert sich der Preis nicht.
Geisteswissenschaften, Kunst, Musik / Pädagogik
Beschreibung
Engaging, interactive learning—right in your students’ hands!
What if your students’ mobile devices became an instructional asset rather than a distraction? Discover how free, scannable technology can enrich learning while captivating students. Best of all, these technologies are easy to implement within your classroom.
Monica Burns offers user-friendly strategies and tips in this quick-read guide. Get ready to:
• Learn about QR codes and Augmented Reality (AR)
• Reach each student with new, hands-on learning opportunities
• Embrace the ACES Framework for teaching with scannable technologies: Access, Curate, Engage, and Share
• Promote self-directed learning and showcase your students’ creations
• Leverage technology to connect your classroom with families and the community
Don’t miss this opportunity to become a leader in digital learning!
"Burns provides practical ideas for integrating QR and AR in the classroom. As AR and QR continue to play a bigger role in education, this book is a great starting point for teachers to integrate engaging tools and strategies in their classrooms."
Zachary Walker, Professor and Educational Consultant
National Institute of Education, Singapore
"This is a book that you won’t want to put down. I found the suggestions so exciting that I wanted to try them out immediately, and I couldn’t wait to see what valuable prompts for learning the next page would reveal. This easy read is packed with practical applications."
Debra Las, Science Teacher
Rochester Public Schools Rochester, MN
Kundenbewertungen
Augmented Reality, Scannable Technology, technology integration, Technology, QR Codes, classroom technology