What If...
John Flint
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Kinder- und Jugendbücher / Kinderbücher bis 11 Jahre
Beschreibung
On a quiet, uneventful night, four kids are sitting around a campfire. One of them wants to play a game to liven things up. The night turns into a crazy adventure! A king and queen need them to find a missing princess. They team up with a brave knight and a mighty wizard. The kids do have one unique skill. The power to change anything at any time. The journey starts with wild dogs. Then they cross a giant. Followed by a battle with pirates. They scuffle with a bunch of moles. Next, they meet some skilled snowmen. Then they run into a couple of witches. A final showdown with gnome ninjas leads them to be heroes and save the princess. All that is left is to collect the glory!
Kundenbewertungen
juvenile fiction, king and queen, campfire, camping, adventure, snowmen, wizard